Simulacrums is the eighth chapter in Marathon 2: Durandal and consists of three levels.
Throughout this entire chapter the player is contacted by Thoth with minimal advancement in the story line.
- Thoth tells the player to kill all Simulacrums and Pfhor. Once the player killed all hostiles, he should return to the starting area to teleport out from the exit terminal.
- The player has to search some abandoned S'pht structures to find an ancient communications tower. The machinery here must be activated to recall the eleventh clan of the S'pht.
- The player is transported aboard the Pfhor ship Hfarl by Thoth without any reason. Thoth gives no instructions here and doesn't contact the player except to teleport him out. To complete this level, the player must hit two switches which disengage large docking clamps and hit all three switches in the room with the plasma. Returning to the first terminal will teleport the player out.
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