What About Bob? is the fourth level in Marathon 2: Durandal. It is the first level of Volunteers, the second chapter of the game. This mission takes place in the Pfhor geothermal station; Durandal tells you to destroy various safety mechanisms here, which will flood the station with lava.

You will encounter a new type of enemy for the first time: the grenade-launching Cyborgs. Pfhor Fighters will fight alongside them in this level. Large numbers of BOBs will assist you, especially in the second half of the level.

There are three pattern buffers in the level. One is found below-ground at the end of a corridor in between two lava-filled rooms. The second one is found in the eastern part of the level, just past the stairs leading back up to the surface. The third and final pattern buffer is found in a room on the west side of the map. The first and last pattern buffers are accompanied by a 1x shield recharger, and there is also an oxygen replenisher in the last pattern buffer room.


In the starting room, pick up the ammo on the south platform (map location A) before you go up the stairs and drop down to the subterranean level.

Keep following the path through the rooms until you reach a narrow bridge over a lake of lava. Cross the bridge and turn right; at the end of the corridor you will find a pattern buffer, a 1x shield recharger, and a terminal with a message from Durandal explaining what to do.

Hit the switch next to the terminal, then go back around to the pillar in the west lava lake, which is now accessible via a gangway. Open the panel on the side of this pillar (map location D1) and punch the circuits with your fist. Now go to the second pillar, which is in the east lava lake (location D2), and destroy the circuits there as well.

When you hit the second switch, the lava level will start to rise. Run through the southeast corridor and up several curving stairways before the lava incinerates you. At the top of the third and final flight of stairs, take a left turn to find another pattern buffer (you can slow down now, the lava won't flood this level).

Now that the lower levels are flooded with lava, the objective turns towards exterminating all remaining enemies on the map. Move along the corridor to the east; you'll soon meet more BOBs who will help you fight the Pfhor.

Explore the various areas to the south, east and west, and clear them of enemies. This shouldn't take long with the assistance of the BOBs. There is a 1x shield recharger along with an oxygen replenisher, a pattern buffer and the exit terminal in a room at the west end of the map. Access this exit terminal once all Pfhor on the level are dead, and you will be teleported to Come and Take your Medicine.


After hitting the second lava switch, if you turn to the left, there is a passage that opens and runs to an elevator (map location C), which will take you out of the rising lava, and to a nice little ammo stash. However, you need to be quick and at full shields to succeed.

Terminals TychoiscoolbeansTRANSWHAT.png


The first terminal you come to is a message from Durandal. He tells you that many captured BOBs from the UESC Marathon were aboard the Sfiera, destined for slavery. Durandal further explains he has been freeing them and offered them a choice: help him and control their own destiny, or return to the unreliable Pfhor stasis chambers. Very few are refusing his offer.

He then tells you that the BOBs' first attack on the Pfhor Garrison was unsuccessful because the Pfhor flooded the area with lava, and that he has a plan involving their underground geothermal pumping station. He has already dropped you in the complex; you must then go up the stairs and down into the ventilation shaft, which is noted that the fall is only survivable by you.

If you return to the terminal later on, Durandal tells you that his suspicions were correct, and that Tycho has indeed fallen in with the Pfhor. Tycho sent him a message in a Pfhor terminal, encoded so only the Marathon's AIs could decode it; according to Tycho, Leela had been dismantled by the Pfhor, and Durandal tells you that she deserved better.


The second terminal is another message from Durandal, with instructions to flood the area with lava. You must destroy two panels in the room, in a specific order so that you are not trapped.


The third terminal is another message from Durandal. He explains to you that the flooded lava has buried the Pfhor's main power station on the planet, and jokes that Hlford will be taking cold showers until it gets fixed. He then tells you that Robert Blake, one of the colonists, needs help clearing out the Pfhor that escaped the lava flood, and sends you to clear out the rest of the level.

If you return to the terminal after you've secured the area, Durandal tells you that he has renamed his ship Boomer.


Marathon 2: Durandal - Level 4: What About Bob?

Arrival ArrivalBigger Guns NearbyNever Burn Money
Counterattack Defend THIS!Couch FishingThe RoseSmells Like Napalm, Tastes Like Chicken!Cool FusionG4 SunbathingBlaspheme Quarantine
Reprisal Bob-B-QShake Before Using...
Durandal Fire! Fire! Fire! Fire! Fire!Colony Ship For Sale, CheapHabe QuiddamNeither High nor Low
The Pfhor Pfhor Your Eyes Only...No Artificial ColorsUnpfhorgivenTwo Times Two Equals...Beware of Low-Flying Defense Drones...EupfhoriaPfhoraphobiaAin't Got Time Pfhor This...
Rebellion Welcome to the Revolution...Try againIngue Ferroque
Network levels Mars Needs WomenCarnage Palace Deee-luxe5-D SpaceArenaE Equals MC What!!!!Showered With GrenadesSpiral InsanityWaldo World ArenaWhat Goes Up Must Come DownYou Don't Need To See My ID
Marathon 2: Durandal
Lh'owon Waterloo WaterparkThe Slings & Arrows of Outrageous FortuneCharon Doesn't Make Change
Volunteers What About Bob?Come and Take your MedicineWe're Everywhere
Garrison Ex CathedraNuke And PaveCuriouser and Curiouser...
Citadel Eat It, Vid Boi!The Hard Stuff Rules...Bob's Big DateSix Thousand Feet Under
Durandal If I Had a Rocket Launcher, I'd Make Somebody PaySorry Don't Make It SoFor Carnage, Apply WithinBegging For Mercy Makes Me Angry!
Captured The Big House
Blake This Side Toward EnemyGod Will Sort The Dead...My Own Private ThermopylaeKill Your Television
Simulacrums Where the Twist FlopsBeware of Abandoned Rental TrucksRequiem For a Cyborg
S'pht'Kr Fatum Iustum StultorumFeel the NoiseAll Roads Lead To Sol...
Network levels ThunderdomeShangri-LaNo DisintegrationsOK, HoneybunnyLack Of VisionFlight Of The ToolatorGiant Flaming Pit Of LavaHouse Of Pane16th ParallelOne Hit WonderOK, Who wants SomeEveryone's Mortal But Me5-D space
Marathon Infinity
Prologue Ne Cede Malis
Despair Rise Robot Rise Robot World Arena
Poor Yorick Two for the Price of One
Confound Delivery
Electric Sheep OneWhere are monsters in dreams Aie Mak Sicur
Rage Acme StationPost Naval TraumaWhere Some Rarely GoThing What Kicks...Electric Sheep TwoWhatever You Please Carroll Street Station
Naw Man He's CloseFoe HammerHang BrainElectric Sheep ThreeEat the Path You're Wormfood, Dude
Envy By CommitteeOne thousand thousand slimy thingsA Converted Church in Venice, ItalySon of GrendelStrange AeonsBagged AgainYou Think You're Big Time? You're Gonna Die Big Time!Aye Mak Sicur
Vidmaster Challenge Try AgainIf I Had a Rocket Launcher, I'd Make Somebody PayYou Think You're Big Time? You're Gonna Die Big Time!
Network levels DualityThrudWrath No More?Y.A.F.N.M.Beyond ThunderdomeVulcanHouse of PainKing of PainEx Justicia MortisDead FieldsReturn to WaldoThink and ChunkyRoute 66MorphfineRoute 66 (604 or better)La Cosa NostraDelusions of GrandeurSplineMars Needs WomenWho's Got the Itchiesreverof nohtaram`Fugee CampMeletoninFortress Lh'owon